![]() ![]() ![]() Screen name: .GuiShadersĪll players: 1 total ]Ĭhunk stats: MultiplayerChunkCache: 552, 552 : field_191308_bĪt .parseEntities(ConnectedParser.java:1248)Īt .loadEntityAliases(EntityAliases.java:164)Īt .update(EntityAliases.java:89)Īt .loadShaderPackProperties(Shaders.java:1086)Īt .loadShaderPack(Shaders.java:948)Īt .setShaderPack(Shaders.java:871)Īt .lectIndex(GuiSlotShaders.java:91)Īt .GuiSlotShaders.func_148144_a(GuiSlotShaders.java:81)Īt .GuiSlot.func_178039_p(GuiSlot.java:323)Īt .GuiShaders.func_146274_d(GuiShaders.java:117)Īt .GuiScreen.func_146269_k(GuiScreen.java:501)Īt .func_71407_l(Minecraft.java:1759)Īt .func_71411_J(Minecraft.java:1098)Īt .func_99999_d(Minecraft.java:398)Īt .Main.main(SourceFile:123)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:497)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: TransformLoader (DynamicSurroundings-1.12.2-3.6.0.2.jar)Ĭontact their authors BEFORE contacting forge ![]() Inventory Tweaks Coremod (InventoryTweaks-1.63.jar) Je pense que ça doit venir d'une incompatibilité optifine mais je n'en suis pas sûr. ![]() Bonjour, je rencontre un problème de crash "shutting down internal server" lorsque j'essaie d'activer mon shader sildur. ![]()
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